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Players Online:
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Quests:
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W
Warring seraph
Way of the Bear
Way of the Panther
Weave of balance
Wicked fidelity
Willed Protector
Wind Wall
Winged arc-bolt
Wings of the dragon
Witches Broom
Witching frostband
Wounded abatement
[ Warring seraph ]
Usage: cast 'warring seraph' target
Usage: cast 'warring seraph' (when already in battle, this ability will
automatically target your opponent if no target is supplied)
Usage: invoke 'warring seraph' target
Usage: invoke 'warring seraph' (when already in battle, this ability will
automatically target your opponent if no target is supplied)
Warring seraph is an oe grei aura prevention ability. Grei abilities fall
within the sphere of the mystical grei aura. Abilities of the naj'k and grei
aura have been rumored to be influenced by mystical factors outside of the
abilities themselves.
Warring seraph attempts to bring out the fury of the seraph and harness that
power from within the priestess herself. This ability is short lived, but
very powerful. The duration of the warring seraph is based on the user's
wisdom, the prevention time of the warring seraph is based on the user's
constitution. The actual power of the warring seraph is based on the user's
damage bonuses.
[ Way of the Bear ]
The might of the bear can allow the caster to gain powers far beyond their own
natural abilities. This spell can affect the caster in many ways, but these
affects are never truly mastered until the caster has fully mastered the path
of intellect and wisdom. The benefits of the bear from within grant the caster
massive powers, which are only known by the caster him/herself. It has been
known that the bear within can grant a fury that few can survive.
[ Way of the Panther ]
The understanding of the panther is a great power indeed. As the caster of
this spell becomes more wise and intelligent, the spell grows more and more in
power. The benefits of becoming cat-like are many, but shall only be revealed
to the caster him/herself, as only they are keen to understanding what this
spell can truly grant. Although it is a short-lived spell, the benefits are
so incredibly beneficial, few have lived to tell what they have seen on the
other end of battle with a "panthered" Ranger...
[ Weave of balance ]
Usage: weave of balance
When a path is chosen as to which road will be traveled, that of the fighter or
that of the magic user, only one thing is predetermined: the focus is either
on physical strength and heartiness, or mental prowess and spirit. It is the
true warrior who can find even ground, and bring these things to harmony and
balance. When learned, the weave of balance can bring the weakest mage the
strength of a giant, and can give the mind of an elf to those who lack it.
Drawing on pure will, the weave of balance attempts to bring the weakest traits
of the user to the level of the most powerful. In addition, the weave has known
to raise even the highest trait if the user is balanced prior to using the
spell.
An old wives tale has been said about the weave of balance, it follows:
"The balance of the weave can better control the minds of the weaver."
It's unclear exactly what this riddle meant, although guesses have been made
suggesting that the weave of balance improves the weavers ability to control
the minds of others. But when would someone perform such a feat?
[ Wicked fidelity ]
Usage: cast 'wicked fidelity'
The wicked power of belief. This spell, which is only castable, can be used
to prevent creatures from successfully stunning the target. Wicked Fidelity is
only castable on yourself and has been known to grow in power as the intellect
and wisdom of the caster increases. Wicked fidelity is a simple spell of
sorts, using the wickedness of the caster to form a barrier of belief which
will attempt to ignore any attempts of stun on the target. It attempts to
derange the target's body in such a form that will elude anyone attempting to
pinpoint the nervous system of the target. This has the effect of misguiding
the opponents stun attempt and leaving the target in perfect condition.
Although this spell is not 100% fool proof, a master of intellect and wisdom
will rarely be affected by stuns from even the most studied in anatomy.
[ Willed Protector ]
Usage: cast 'willed protector'
Usage: invoke 'willed protector'
A true protector. Willed protector, which can be either cast or invoked,
attempts to summon a Gargoyle for protection. This Gargoyle's power level is
directly related to the intellect and wisdom of the caster, or the willpower of
the invoker. The Gargoyle summoned will grow in power as the caster/invoker
improves in their magical/mental understanding. The Gargoyle's ability to don
equipment is in direct relation to the caster/invoker's level. As the being
summoning the protector increases in experience, so will the protector
summoned. These protectors can only be summoned singularly, thus you may only
have one protector at any given time. But if you've obtained mental and
magical understanding, one is all you will need.
[ Wind Wall ]
The arcane studies of the elements has lead some to be able control weather
in many ways. One of these ways is through the use of the spell wind wall.
Wind wall attempts to control the air around the caster or invoker and then
use that air to protect them from harm. As odd as it may sound, high speed
winds with floating debris carried within the winds can be very deadly. Most
creatures who have fought through a wind wall are usually mildly damaged by
the affects of the surrounding winds, however, the caster/invoker is never
harmed as they can control the winds as they strike out of their barrier and
keep debris from hitting them. Although this spell doesn't do incredible
amounts of damage, it can be easily mastered and can be easily used as an
extremely useful tool for returning damage sent in, as the damage returned
from the wind wall is a percentage of the damage of the attack entering the
wall. As the saying goes, "The bigger the man, the greater the fall."
[ Winged arc-bolt ]
Usage: cast 'winged arc-bolt' target
Usage: cast 'winged arc-bolt' (when already in battle, this ability will
automatically target your opponent if no target is supplied)
Usage: invoke 'winged arc-bolt' target
Usage: invoke 'winged arc-bolt' (when already in battle, this ability will
automatically target your opponent if no target is supplied)
Winged arc-bolt is a basic mystical pattern. Once used, other basic mystical
patterns cannot be used until the prevention created by this ability falls.
The winged arc-bolt is a magical bolt of energy fired from the very being of
the user. Purely magical in damage, the accuracy of the spell is based on the
level and speed of the user. The damage of the arc-bolt is base on the
quickness and speed of the user. Yet, quickness plays a much more important
role in the damage of the spell than speed does.
Unlike other basic prevention forms, winged arc-bolt's only drawback is its
increased recovery time (which is controlled by the user's constitution).
Winged arc-bolt is by no means basic in terms of the damage it is capable of
doing.
[ Wings of the dragon ]
Usage: invoke 'wings of the dragon'
Through great spiritual concentration it has been rumored that certain beings
can alter their shape and apparently grow wings, similar to those of the
dragons. This spell is rarely found, but often twice as powerful as normal
flight, as the caster finds herself with not only the ability to fly, but also
the powers that come with having wings attached to one's body. Although the
spiritual drain is great, so are the benefits.
[ Witches Broom ]
The pet of the witch. Witches broom summons the broom of the witches to help
the witch in two different ways. First, the broom will give the witch flight
which greatly reduces endurance drains while traveling far across the Nodekian
lands. However, the main benefit of the witches' broom is its level of
protection. The witches broom will attempt to lash back at any attacker that
desires to hurt its enchantress. The witches broom is a protector in itself,
and will attempt to defend the witch who has summoned it until either the
effect of the spell has worn out or the witch has been killed. Although the
broom does not inflict incredibly harsh damage, it is more effective than many
shields, regardless of intellect and wisdom or willpower. Be warned for
witches with a strong mind and a broom in hand, as rumors of their terror has
been spread across the land.
[ Witching frostband ]
Usage: cast 'witching frostband' target
Usage: cast 'witching frostband' (when used in battle, if no target is
supplied, automatically targets opponent)
Usage: invoke 'witching frostband' target
Usage: invoke 'witching frostband' (when used in battle, if no target is
supplied, automatically targets opponent)
Witching frostband is an advanced ice generation spell. The regeneration
time before using another advanced ice generation ability is based on the
user's constitution.
The witching frostband falls into two categories: the frostband and the
witching.
The frost aspect of this spell is the firing of an iceband or frostband at an
opponent. The frostband does ice damage which is determined by the speed and
willpower of the user. The frostband cannot be parried.
The witching aspect of this spell is a mystery, but it does exist. In fact,
many argue the witching aspect of the spell far exceeds the frostband aspect.
[ Wounded abatement ]
Usage: cast 'wounded abatement' target
Usage: invoke 'wounded abatement' target
The power of healing. This spell, both castable and invokable will aid the
target by magically curing some of their wounds. Wounded abatement will also
aid the caster/invoker by giving them additional experience for their benign
nature. The power of this spell is directly reflected by the intellect and
wisdom if the spell is cast, or willpower if the spell is invoked.
When successfully used, this ability will also slightly improve the user's
alignment.
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